Archive for June, 2009


While Bing might have been a hit at launch, plenty of us have gone back to using Google. But now a small new web service makes comparing the two far easier.

Bing vs. Google lets you – obviously – search Bing and Google at the same time by providing a split screen interface. Both screens (frames) scroll at the same time and can be arranged either vertically or horizontally. One thing Bing vs. Google can’t do is switch between the result pages of both search engines simultaneously, but using it I’ve rarely had a real need for this particular feature. Even when I did, two clicks instead of one wasn’t as tiring as having two separate tabs open for Bing and Google separately.

The service was developed by Domagoj Pavlesic, a Croatian web developer and IT journalist, who says he created, tested and launched Bing vs. Google in under six hours: “The idea came to me in bed and I ran to my computer to register the domains bing-vs-google.com and google-vs-bing.com. The next morning I got to work immediately and it was finished in about five hours: setting up the server, design, development, testing,… It was made in Javascript with a couple of lines of ASP.NET in the backend.”

With some looking for an alternative for Google and others just wanting to test the latest new service, Bing vs. Google gets the job done. Now, do we also need Wolfram Alpha vs TrueKnowledge?

A lot of us here at TechCrunch quite like Bing, Microsoft’s new search, sorry, discovery, no sorry, decision engine. For a number of queries it seems to provide better results than Google. But that doesn’t mean the public will start using it. And this video by College Humor I think lays out why.

“Bing helps you Google the best choice, faster. And shows related Googles right there on the results page. Bing knows what you like to Google.”

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michael-jackson-searches

Just like every other major Website, Google was inundated with people looking for news about Michael Jackson yesterday. Above is a chart showing the volume of search queries for the deceased pop star. Searches peaked right around 3 PM PDT, as people all over the world were trying to find out information about his passing.

More details on the Google blog.

Update:
Here’s a graph that was posted by the Facebook Data Team showing off the number of Michael Jackson-related status updates during the same time frame:

Heyzap, the Y Combinator startup that offers an easily-embedded widget containing thousands of Flash games, is launching a major new product today that introduces the company to an entirely new source of revenue. Dubbed HeyZap Payments, the platform offers developers a way to easily integrate a microtransaction system into their games, which could be a boon for both developers and Heyzap alike.

Up until now one of the problems plaguing small-time Flash game developers has been monetization. These games are often ripped from the sites from which they originated, so aside from ads that are integrated into the games, developers haven’t had many good ways to generate revenue. Heyzap Payments may help change this: regardless of where a Flash game is embedded, its developer will be compensated for any in-game purchases through the HeyZap platform. Co-Founder Immad Akhund says that the platform is extremely easy for developers to integrate, with a “drop-in” set of code (he says it shoud require about as much effort as integrating Google Analytics would).

Once integrated, users will be able to buy a currency called Heyzap coins, which can be used with any game that has implemented the system. Gamers can acquire points either through Offers (surveys, etc.), Credit Cards, Paypal, or via billing to their cell phone. Points and game saves can be tied to both Facebook Connect and Twitter accounts, allowing the platform to keep track of the goods you’ve purchased in various games.

Heyzap is offering a 50/50 revenue share for developers, and will also allow publishers to receive a cut for embedding games. It’s also offering a $50 bonus to any developers who sign up as a means to jumpstart the program.

Given the addictive nature of many Flash games out there, this is a great idea, and established casual gaming companies like Zynga have proven how lucrative in-game microtransactions can really be. However, there are still a few obstacles Heyzap will have to overcome. The platform may be easy to integrate, but developers will still have to come up with in-game items or bonuses that users would be willing to actually pay for, so the process won’t exactly be painless. That said, many games already have logical places to implement payments (like in-game stores), so this may not prove to be much of a deterrent.


If there was any question about the significance of the iPhone 3GS’s impressive video functionality, here’s your answer: YouTube reports that in the six days since the iPhone 3GS was released last week, the number of mobile uploads has increased by a whopping 400%. For a single phone model to have such a major impact on the site is simply phenomenal.

Even without the iPhone, YouTube is seeing major growth across the entire mobile space — the site has seen uploads go up 1700% over the last six months. It’s not hard to guess why. Video-enabled smartphones are becoming increasingly popular, as are high speed data connections. YouTube also attributes part of the growth to a streamlined upload flow (note how easy it is to upload a video from your iPhone to the site), as well as its improved sharing capabilities (you can now syndicate your videos to services like Facebook and Twitter).

As the still-nascent iPhone 3GS continues to take off and more people figure out how to use the video sharing functionality, these figures are going to skyrocket. Other phones are increasingly getting in on the action too, like Android phones, which introduce direct-to-YouTube uploads with the 1.5 Cupcake update.

The implications for this are huge. Lowering the barrier to uploading a video will probably result in an increase in the silly user-generated content that litters YouTube, but it will also streamline the uploading of more significant videos. As our commenters point out, an increase in mobile uploads could very well spur the ‘iReporter’ movement, as citizens upload video taken at the scene of a newsworthy event as soon as it happens (we need look no further than the protesting and tragedies in Iran for examples).

This morning Google Voice was featured in a segment on the Today Show, during which NBC News correspondent Janet Shamlian outlined her experiences with the service over the last few months (her verdict: she loves it). It’s an interesting piece to watch if only to see how the mass media is trying to describe Google Voice without confusing everyone watching, which can be a difficult task.

Shamlian and Matt Lauer briefly address the potential privacy concerns that have been raised over Voice, which would give Google access to your voice conversations and voicemail. Given that many of us have already used Gmail for years, handing over sensitive data to Google isn’t exactly novel, but it’s a valid point nonetheless. That said, the Today Show piece entirely neglects the other real challenges facing Voice at this point: it requires you to start using a new telephone number (unless you wait it out until number portability) and the numbers shown by your outbound calls can be different from the ones your friends have, which can lead to confusion.

There’s also a pretty big goof at the end of the piece: Matt Laurer concludes the segment saying that Google Voice is “available today, nationwide”, which was big news given that Voice has long only been available to previous GrandCentral members. Google Voice Product Manager Craig Walker has confirmed that this was a goof on NBC’s part, but says that invites have begun going out today to those who have previously requested them. Walker says that the team has “a long list to go through so it will take a while to get them all out”, so don’t be surprised if it takes a while before you get yours. Of course, it probably won’t be long before Voice does open up to the masses, as it wouldn’t make sense for Google to show off the product on the Today Show if the public launch is still months away.

Visit msnbc.com for Breaking News, World News, and News about the Economy

Brand loyalty is a powerful thing, especially when it comes to technology. Consider the battle brewing now between Google and Microsoft’s new search engine, Bing. Even if Bing proves to be just as good as Google, it might not matter because of the strength of Google’s brand. An independent usability and consumer preference study, which we’ve obtained and embedded below, suggests as much. It was conducted by the Catalyst Group, a usability research and design firm located in New York City.

The study was an intense focus group in which 12 subjects were monitored with eye-tracking cameras as they conducted searches. Afterward, they were interviewed and completed a survey. Prior to the test, all the subjects used Google as their main search engine. Following the test, 4 out of the 12, or one third, said that overall they preferred Bing. The other 8 said that they preferred Google because they were already familiar with it, used other Google products, or that Bing’s improvements are simply not enough to make them switch.

What is amazing is that when the test subjects were asked to rate Bing on specific criteria (visual design, organization of features, filtering options, and relevance of results), Bing handily beat Google in everything but result relevance. Arguably, that is the most important criteria, but most of the study participants thought that both search engines tied on result relevance. So even though Bing ranked better on design, and tied on relevance, that was not enough for most of them to switch.

Catalyst CEO Nick Gould concludes that Microsoft “created something as good as Google and that is not good enough.” Overall, the test subjects “were not swayed.” No wonder Microsoft is spending up to $100 million on Bing marketing.

Remember, this is only a dozen people so it is not a statistically valid sample. Consider the survey results anecdotal. What is more conclusive are the eye-tracking results.

About half of the participants found and used the Explore Pane on the left side of Bing’s home page and results pages to aid in refinement and navigation, while all of them ignored the navigation/refinement links along the top left of Google (Web, video, Images, Maps, News).

Also because the Explore Pane on Bing takes up the left hand column and then stops, creating white space underneath, people naturally stop there. Heat maps generated by the eye-tracking data showed that people scroll much farther down Google’s search results pages, perhaps because there is no visual cue telling them to stop or they were not finding what they were looking for. It is not clear they got better results with Bing, but if the result they wanted was not above the fold, then they might use the Explore pane to refine their search.

The way results were displayed also had an effect on how long people looked at the ads along the top. The amount of time spent on the ads varied by search, depending on what kind of additional navigation information was presented just below the sponsored results. For instance, a search on Bing for “digital camera” concentrates attention there with navigational links to filter results by top brands, prices and guides. Participants spent 150 percent more time looking at the ads just above that activity zone than on Google.

A search for a local hotel, however, produces similar results on both search engines in that area just below the top ads (a map with local listings). So there was not much difference between the two in the how much time was spent looking at the top ads related to that search. In all cases, the ads on the right were only noticed about half the time.

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